Drawn 2005-2013

drawnblog:

Drawn is dead. Long live Drawn. Thank you, everyone.

johnmartz:

Drawn in 2005

Drawn in 2005.

2005

Have you heard of these things called blogs? Blogging wasn’t new in 2005, but it was still a niche hobby for the technologically minded. I had been maintaining a personal blog, and was a regular blog reader. I saw multiple-author blogs devoted to certain subjects and…

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No way.

20 hours ago 377 notes

animationresources:

Education: How To Be A Cartoonist In 16 Easy Pages
http://animationresources.org/?p=686

Please share Animation Resources with your friends!
http://animationresources.org/

20 hours ago 8 notes

dryvetyme:

explore-blog:

May 20, 1990: Calvin and Hobbes creator Bill Watterson’s remarkable Kenyon College commencement address on creative integrity.

Great perspective from Bill Watterson. #CalvinAndHobbes

What an amazing read.

(via celebro)

20 hours ago 1,714 notes

theartofanimation:

Dave Guertin & Greg Baldwin

1 day ago 1,295 notes

theartofanimation:

Dave Guertin & Greg Baldwin

I think the 4th one down is Ratchet and Clank All 4 One concept art, you can see by the silhouettes.

1 day ago 2,396 notes

"

It turns out procrastination is not typically a function of laziness, apathy or work ethic as it is often regarded to be. It’s a neurotic self-defense behavior that develops to protect a person’s sense of self-worth.

You see, procrastinators tend to be people who have, for whatever reason, developed to perceive an unusually strong association between their performance and their value as a person. This makes failure or criticism disproportionately painful, which leads naturally to hesitancy when it comes to the prospect of doing anything that reflects their ability — which is pretty much everything.

But in real life, you can’t avoid doing things. We have to earn a living, do our taxes, have difficult conversations sometimes. Human life requires confronting uncertainty and risk, so pressure mounts. Procrastination gives a person a temporary hit of relief from this pressure of “having to do” things, which is a self-rewarding behavior. So it continues and becomes the normal way to respond to these pressures.

Particularly prone to serious procrastination problems are children who grew up with unusually high expectations placed on them. Their older siblings may have been high achievers, leaving big shoes to fill, or their parents may have had neurotic and inhuman expectations of their own, or else they exhibited exceptional talents early on, and thereafter “average” performances were met with concern and suspicion from parents and teachers.

"

-

David Cain, “Procrastination Is Not Laziness” (via lilywhite-electricblue)

I’m a really bad procrastinator.

(via thelingerieaddict)

(via den1990)

1 day ago 97,772 notes

phasesphrasesphotos:

Iberia Airlines - New York

(via klappersacks)

1 day ago 173 notes

murdercycles:

Rod & Custom magazine

That’ll do nicely for reference.

(via klappersacks)

3 days ago 71 notes
3 days ago 65 notes

pinupgirlsart:

(via Little Thunder: Pin Up and Cartoon Girls)

4 days ago 36 notes

mikelaughead:

From Anthony Holden!

anthonyholden:

What are studios looking for? How can I get into a good animation school? What should I be studying?

I get a lot of these types of questions now and again, and I never know how to answer them. I can’t be sure of what studios are looking for, I don’t control admissions policies to schools, and I have little idea what makes for a current and relevant curriculum. There are a lot of variables in your bid for a career in animation, and it’s kind of impossible to control most of them. You must be crazy to want this job!

I find it helpful to focus on the things I can control. Among those things are your study habits and how you spend your personal time. It’s good to work hard and have goals—without them we would get nowhere. Study hard and make decisive strides towards achieving your art goals. But in the heat of that pursuit, don’t forget to go out and live your life!

If you spend any amount of time looking at artists online, you’ve probably figured out by now that there are about a million dudes and dudettes in internetville who draw better than you (I relive this realization daily). Once your have done your best to rise to their level, the only tool you have to compete with these crazy talents is your background, your personal character—is you!

Consider developing your whole self with the same raw focus and intensity that you develop a particular skill set. Get focused. Go out, have adventures. Run, jump, skin your knee, fall in love, root loudly for the away team at a baseball game, barely escape a crash of stampeding rhinos, live to see another day. Experience things big and small. Go for a walk. The world is full of wonders.

I know this advice is not particularly animation-specific, but maybe that’s for the best. At any rate, it is something I feel strongly about. Animation is great, and there are few things that I enjoy doing more than drawing and storytelling. But in order to have stories to tell, first you have to live them.

Be good, and see you soon!

PS, if you were looking for advice on draftsmanship you should probably be reading this.

This is the best advice for any student or hopeful student. Having lived your life watching cartoons and drawing in your room won’t help you to make stories that involve doing much. I’m a total homebody, but doing things that force you to experience life in different ways is key. So just go to a new place, talk to the weird guy on the street, try a new food, whatever. It will enrich your life and the stories you tell.

(via celebro)

5 days ago 13,916 notes

spaceshiprocket:

Ranma 1/2 by Rumiko Takahasi

5 days ago 19 notes

theartofanimation:

C. Billadeau

Oh wow. That second Mass Effect one.

5 days ago 2,888 notes

nevver:

Here

(via den1990)

5 days ago 3,873 notes

(via midcenturymoderndesign)

5 days ago 201 notes